Software Development
Designing and building robust applications and services that solve real problems.
Software Engineer Builder Musician Professional Tinkerer
I build software that turns complicated problems into things people can actually use. When I’m not doing that, I’m usually making music, taking things apart, flying something, building something, or getting distracted by another hobby.
Resume available on request
Designing and building robust applications and services that solve real problems.
Building scalable systems and APIs that are reliable, maintainable and ready to grow.
Using AI and automation where they make sense, and skipping the hype when they don’t.
Mentoring, technical planning, code reviews and helping teams turn ambiguity into clarity.
Technical Lead for scheduling, messaging campaigns, patient portals, and CareDesk applications serving healthcare providers across the US and Canada.
Technical Lead for a virtual-agent ecosystem connecting conversational AI, messaging, and healthcare workflows to make interactions more useful and accessible.
Practical tools for work and life: error-tracking dashboards, home automation, local AI servers, and projects for tennis ladders, restaurants, and public-sector teams.
I write songs about life, technology, and the beautiful mess in between while balancing the human side of life with an AI-assisted creative streak.
I grew up in Mexico surrounded by music and somehow ended up making computers my profession. I moved to the United States in 2013 and eventually made Missouri home.
Over the years I’ve worked on everything from websites to large software systems, but the thing I’ve always enjoyed most is solving problems — preferably complicated ones.
Outside software, you’ll usually find me making music, taking photos, playing games, working on some unnecessarily complicated project, or learning something I didn’t know yesterday.
AI-powered tools, software experiments and automation.
Diving deeper into distributed systems, AI and whatever rabbit hole wins this week.
Video games, strategy games and the occasional tabletop campaign.
New songs, electronics projects, drones and 3D printed gadgets.
Software, music, weird projects, technology, or particularly good cookies.